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AI Insights · Timothy · October 2024

Top 5 City Building Games in Norway: Q3 2024 Performance on Unified Platform

Explore the performance trends of the top city building games in Norway for Q3 2024, with insights into their weekly downloads, revenue, and active users.

Top 5 City Building Games in Norway: Q3 2024 Performance on Unified Platform

The third quarter of 2024 saw an intriguing mix of performance trends among the top city building games in Norway on a unified platform, as reported by Sensor Tower. Here’s a closer look at the weekly downloads, revenue, and active users of these engaging apps.

States Builder: Trade Empire from SayGames LTD experienced a varied performance throughout the quarter. Its weekly revenue saw a gradual increase, reaching approximately $455 by early September, before settling around $421 by the end of the month. Downloads started strong with around 985 in mid-July but saw a decline to about 301 in late September, with a slight uptick to 496 in the final week. Active users fluctuated between 3.8K and 4.6K, showing a steady engagement throughout the period.

Land Builder, also by SayGames LTD, showed a modest revenue increase from $155 at the start to $184 by the end of September. Downloads peaked at 464 in late July, dipped in August, and then recovered to 454 in late September. Active users demonstrated a consistent growth trend, climbing from 1K to 1.7K by the end of the quarter.

Global City: Building Games by MYGAMES MENA FZ LLC saw its highest revenue at $1.5K in late July, followed by a decline to $744 by September’s end. Downloads showed a downward trend, starting at 379 in July and dropping to 180 by the end of September. Active users decreased from 482 to 290 over the quarter, indicating a decline in user retention.

SimCity BuildIt by Electronic Arts maintained robust revenue throughout the quarter, peaking at $3.5K in early July and stabilizing around $2.5K by the end of September. Despite a drop in downloads from 291 to 118, the app maintained a steady active user base, fluctuating between 2.7K and 2K.

Finally, Idle Town Master - Pixel Game by Digital Things showcased an initial revenue increase to $756 in early July, which later tapered off to $283 by the end of September. Downloads started at 284 and declined to 59, while active users showed resilience, increasing from 568 to 477 over the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024